Angus Collins' Portfolio

Hi, I'm Angus (he/him), an Australian-based programmer with a passion for creating emotionally engaging games. I specialise in VR development and narrative-driven experiences, proficient in Unity and experienced with Unreal Engine.

About me

Hi, I'm Angus (he/him), a programmer based in Brisbane, Australia. I've been programming since high school. I learned Python and HTML first, then expanded out into C# and C++. I have experience programming a variety of game genres, but my passion lies in creating games that evoke emotions and prompt reflection on one's life and those around them. With a background in developing VR games. I'm particularly fond of narrative-driven games and would love to contribute to projects of that nature. I have proficiency in Unity and some experience with Unreal Engine.

Skills I know

  • Unity

  • C#

  • Unreal Engine

  • Python

  • Blender

  • Photoshop

beast lightning

VR musical game

Dragons Attack

Luftrausers Parody

Fungle Ruin

Voxel based exploration Game

ShapeSail

Mobile Game

Snack Strife

Luftrausers Parody

The Way Home

Walking simulator