Angus Collins' Portfolio
Hi, I'm Angus (he/him), an Australian-based programmer with a passion for creating emotionally engaging games. I specialise in VR development and narrative-driven experiences, proficient in Unity and experienced with Unreal Engine.
About me

Hi, I'm Angus (he/him), a programmer based in Brisbane, Australia. I've been programming since high school. I learned Python and HTML first, then expanded out into C# and C++. I have experience programming a variety of game genres, but my passion lies in creating games that evoke emotions and prompt reflection on one's life and those around them. With a background in developing VR games. I'm particularly fond of narrative-driven games and would love to contribute to projects of that nature. I have proficiency in Unity and some experience with Unreal Engine.
Skills I know
Unity
C#
Unreal Engine
Python
Blender
Photoshop
beast lightning
VR musical game
Dragons Attack
Luftrausers Parody
Fungle Ruin
Voxel based exploration Game
ShapeSail
Mobile Game
Snack Strife
Luftrausers Parody
The Way Home
Walking simulator